Evo VR

Evo VR

Unity VR C#

Overview

Evo VR is an educational virtual reality experience designed to teach users about the necessary elements for sustaining life on a planet. Users explore interactive environments and learn about atmospheric composition, water cycles, temperature ranges, and other critical factors through immersive, hands-on VR scenarios.

Tech Stack

  • Unity — Game engine used to build the VR world, handle physics simulations, and manage scene transitions.
  • C# — Scripting language for all game logic, user interactions, and educational content delivery systems.
  • VR SDKs — Integrated with headset APIs for hand tracking, spatial audio, and room-scale interaction.

Role & Contributions

Served as a Sole Programmer and designer. Responsible for implementing core VR interaction mechanics, building educational modules, and collaborating with professors to ensure scientific accuracy of the planetary life-support content.